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View Profile tylerghardin
hi! i'm tyler and i make animations and comics.

24, Male

marietta, ga

Joined on 3/2/13

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tylerghardin's News

Posted by tylerghardin - August 13th, 2018


greetings all,

i’ve got a new zine out called going mobile. no big fanfare for this one, it’s just a very small celebration of my hometown through illustrations. i was back in town there this weekend, and stocked it in a few stores along the way -- you can now get it in mob-town at satori, mobile records, and port city comics. in b'ham, you can get it beginning next week at sanctum comics. my goal’s to have it in most comic shops here in alabama, and it’s available for purchase now on my storenvy as usual. for this project, i was trying to emulate the simplicty/economy of one of my fav artists, jp coovert. i tried it on paper, digital, paper, then digital again, and more times. nothing seemed to be working. eventually the goal of this project just became to overcome it and complete the damn thing. it may be sloppy, it’s not what i had envisioned, but it’s time to move past it.

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i’ve just been going through a real weird time this summer. artisically, i haven't been sure of what i want for myself or what to focus on. i wrote a few drafts of a halloween brobot episode and even recorded the soundtrack. i put together some of an animatic, and realized i didn’t have enough time to complete it in time for the holiday. then i made going mobile, and despite it being 20 or so simple-ass drawings, it took fuckin forever. i’ve been lazy, confused, and mainly just neutral… which is oddly scarier than a more concrete emotion. i don’t know what i’m doing or what i should be doing; i’m just dreadfully indecisive as to what i want. there’s this paramore song called caught in the middle which is really how i’ve been feeling… “try to get going but it’s not that simple / gotta get going or they’ll call me a quitter”. i must admit, i’m very happy in my everyday life, but what’s up next?

well, i’ve got some ideas for a series called FUNTASIA. i haven’t even really begun working on it really, so it’s in that embryonic stage where it’s just messy ideas. i don’t want to abandon brobot, but it’s looking like that next episode WILL be the next episode of that, and since it’s not for THIS halloween, it’s… you get the point. see ya for a minute, brobot. i’ve got a lot of comic ideas for the next something anything, and i’d like another one of those out before the end of the year. but i’d really like to tackle funtasia. so i guess THAT’s what’s next. i hope i get outta this soon. thanks for following me if you do!

tyler


1

Posted by tylerghardin - May 5th, 2018


4518837_152549992773_sa3-3.jpggreetings everyone! i havent posted in a while, so ill start with a quick recap.

last you heard, i’d just finished brobot ep 2 and was preparing to go to FLUKE in athens. that was my first time ever selling comics and hoo boy, lemme tell you, was i nervous. if you ask anyone, i was that weird guy going around nervously trying to talk to people but then not being able to hear them in return because of an ear infection. so yeah. my nerves chilled out by the end of the day and i had a great time tho. i met a bunch of really nice people and i’m super thankful for that. i’m going to try and do more festivals/conventions, beginning with tomorrow’s chattanooga zine fest where i’ll be debuting…

SOMETHING ANYTHING ISSUE 3!

that’s right, the long belated follow-up to my last issue from (checks back of issue) may of 2016, holy fuck… but anyway, it’s been a crazy last month trying to get it completed in time for chattanooga (a month ago, i had like three pages done. so since then, especially this past week, i’ve just been a comic-makin machine). i’ve had a lot of developments personally in the past two years, so i tried to fit in as much as i could. consequently, this new issue is WAY longer (30+ pages!). i’m hoping it’ll be more worthwhile than the OG editions of issues 1 and 2, which were a puny 12-15 pages. speaking of those, i’ll be phasing out no 1 (straight up, i can’t bear to look at the art in it anymore), but i’ll prob still sell no 2 for a while.

anyway, i’m really excited about this new comic. it’s got some stuff i’ve been wanting to include for a long time, including funny tales from childhood and really-real/sad stuff i was too shy to include in other installments. so come get it at chattanooga zine fest today! i’m hoping to be asheville zine fest maybe too in june but we’ll see. by that time, i hope to have a simpler zine i’ve been brainstorming called going mobile. nothing fancy, just a trip around my hometown in scribbled depictions. and also MAAAAYBE a book (!) of reaaaally old comics from when i first started doing comics. we’ll see though (can you tell i’m indecisive/broke?).

okay thats enough! something anything 3 is available now on my new storenvy.


Posted by tylerghardin - March 10th, 2018


hey all! my new episode of BROBOT is up :) i’m gonna briefly write about it!

brobot becoming class president was one of the first ideas i had, waaaaay back in like early 2015. some of the dialogue was even written that fall, and the first draft of the episode was completed in june 2016. i was going to make it the first episode of brobot then, as i was unsatisfied with how the original animatic for the debut show came out. but after taking another look at THAT episode, i just decided to get back going making it. which meant this one took the backseat! i got back to work on it after finishing the first episode last march, completing a couple of drafts by may, when i recorded it, boarded it, and began animating it!

i utilized rigs in this episode, which i’d never done before. i thought it would speed things up, but it still wound up taking forever. i guess i just move at a glacial pace creatively, which i dislike but it’s kinda whatever. anywaaaaaaay. glad it’s out! me and my gf are goin to chattanooga this weekend for a celebratory getaway, and two weeks from now, i’m gonna be in athens, ga at the fluke festival selling my minicomics, something anything 1 and 2 (the last time you can get the original editions before i combine those into one issue!), brobot buttons, and hopefully a little freebie comic! i’ve never gone to a convention/festival before, so i’m like :OOO after that, i’m gonna really try and complete a new issue of something anything. artisically, i want to alter my focus this year to include more comics and also, do more figure drawing. but i already know i have a halloween episode of brobot that i wrote over two years ago that i thought was pretty good… it could use signfiicant polshing up, but i think i’ll miss doing brobot. soooo… hopefully i can squeeze all that in.

thanks for watching if you do! :)

tyler


Posted by tylerghardin - February 22nd, 2018


suppose it's time for another update on the new ep of brobot!!

the episode is 95% done! :D all the main animation has been completed, which is pretty cool. it's enjoyable to watch this episode from start to finish, i really like it. i hope people like it too. it's much lighter than the first episode in tone, funnier (i think), and feels more like me! i've got a couple of things left to do before the episode's ready to come out, including some animation touch-ups and re-animating two shots. i've also written a small new scene for story clarity (one that was in the animatic but i've significantly revised) that i'm recording the vocals for today. it's only about four or five shots, so it shouldn't take too long to knock out.

anyway, the episode is very very close to the finish line! i'd love to have it out by march 24 or so... that's when i'll be at FLUKE in athens ga! i've never gone to a festival before and never tabled, so it's a big deal for me :) i'll be selling comics, a new freebie comic that's a preview of my next issue of something anything, and brobot pins! :D anyway, see you soon!


Posted by tylerghardin - February 5th, 2018


hey all, here's my hourlies from this years hourly comic day.

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Posted by tylerghardin - January 25th, 2018


hi all!

know it's been a second since the last time i updated. the end of the year was a little difficult for me on the animation front. first off, i got to a scene in the episode i wasn't particularly clear with when i storyboarded it, leading to a lot of decision-making. it didn't help that the shots have a lot of things i hate doing -- animating fire, mainly. either way, my natural inclination to be indecisive sorta took over and slowed down progress. and of course, it was the holiday season in retail. it seemed worse than usual this year, so that took a lot out of me.

and when it came time to stop being unproductive and i re-approached the project, my software was having issues. i use toon boom harmony advanced, and there's been little tics here and there that make it hard to work at all. i'll do my best to explain: typically, if one is on a selected layer and you want to use the select tool, it would (as best as i recall, in case i'm having some mandela effect shit) select things ONLY on that layer. instead, it's selecting ALL the layers in the vicinity i select. and i've got a ton of layers because of the rigs i've created. sooo yeah. later on, another issue arose where the light table wouldn't stay enabled while using the select tool. so i can't move pieces around over my washed-out BG if i wanted to. i updated the software, posted on forums, emailed support... nothing.

so that just led to me feeling sorry for myself. i took another look at where i was last year at this time, and the year before that, and before that, and so on, and i discovered i get into a weird depressive phase in terms of art/progress in winter. i don't want to claim i have some sort of seasonal depression, but anyway. that's not something i need to worry about. the good news is is that i recently have been making much better progress and i'm actually animating the very last two or three shots of this episode! that doesn't mean i'm done just yet, but i'm very close. i've still got to animate the tag, record and animate two new shots for story purposes earlier in the show, fix animation errors here and there and go back to at least two shots i halfway abandoned to try and get ahead, and more audio mixing and such.

but i'm basically looking at a february release for episode 2, so i'm excited :) here's a progress shot. see you soon!

tyler

 


Posted by tylerghardin - November 3rd, 2017


greetings! it's been a month since my last post, which was full of the doubt and self loathing you've come to know and love. i have a much more positive update this time around :)

brobot is coming along great! i'm particularly proud of my progress this month... i've completed almost two minutes since i last updated! that's the most progress I’ve completed in a month in a very long time... probably since i first began animating the first episode (sooo last july). there have been days where i've put in 13 hours of work on it. i was off of work yesterday, so i put in a solid 11! i've been doing a lot of reference videos to help myself along the way, which have been super beneficial.

i should be reaching the five-minute mark of this seven-minute long project sometime next week. so we're inching ever closer to the finish line. at this point, i don’t see why it can't be done by christmas, so if it is, i'll put it out then! if not, i'm just as okay with a january release… it'll mark one year since trump pussy-grabbed his way to the oval office, which was a partial inspiration for this episode. after that, i think my plans are the same as the last time i updated. this might be the last longer brobot project, because i want to shift to things that are quicker to make. and of course, make some new comics too! :)

any other news? not really. this is my favorite time of year and i'm enjoying it. my birthday is sunday too :) so that's fun. okay, i'm done here! here's an update shot.

 


Posted by tylerghardin - October 3rd, 2017


hey anyone reading!

progress on brobot is still goin': i'm officially halfway through the episode. i'm pretty happy about that, and my recent progress, while slow, has been good. it's just sometimes you get a shot that trips you up. i was on one of those for a good week there, i wound up honestly just having to skip it. i'll come back to it later and maybe re-develop it or take another shot then. for the life of me i don't know how this is still taking forever even though i made the rigs. unless i just suck or i'm not working hard enough or something. but if i'm not at work or with my girlfriend or sleeping, i'm animating (sometimes at the expense of sleep... doin lots of nightfly-in', recently). so i really am trying, but it's been kinda getting me down. as for ep 2's release, i want it out before the end of the year, i really do, and i think i can still make it.

i've had a sorta weird time artwise recently, as i started thinking about the future and how i need to improve, etc. my goal is to work in the TV animation industry as a storyboard artist, and i'm nearing my mid-twenties and would really like to hustle down and make this dream a reality finally. i'm going to do more life drawing and going to figure classes soon, and don't intend to stop until i find myself good enough. i also want to begin making funnier comics to post online... perhaps posting 2 comics a week or more will get me writing better. but i don't want to lose sight of my autobio comics either, and really am itching to make a new issue of something anything. that one, too, i want to be much funnier and i have some good ideas as to where to take the series. i recently restocked my first two issues at criminal records in atlanta and if you live near orlando, florida you can grab some at park ave, one of my fav record stores down there.

as i continued to think about my progress, it got me feeling a little down about brobot. i love brobot, but i just feel like these seven-minute long things aren't cutting it anymore. i'd love to put out more work more frequently as i did back in 2014 or so, with shorter, more manageable projects. that could include brobot shorts again, rather than episodes, because i don't want to stop doing brobot. but these projects are just so long, they take forever, and sometimes i wonder if it's stifling me as an artist. i mean, i'm still constantly learning, but idk... i'd like to have stuff out more often and be able to do different stuff.

sorry if this was a depressing entry! i'm actually very very excited for this next year in my life and in my artistic path. here's the requisite progress shot... this one is actually from quite a while ago. see you next month :)

 


Posted by tylerghardin - August 16th, 2017


greetings! it's time for an update on brobot!

so when you last heard from me, i had just hit a minute on the episode's runtime. as of last night, i'm around 2:30 so far! i've been struggling with this scene for i don't want to know how long. i never liked my boards for the scene and i knew it'd be a problem. i wrestled with it, altered angles (you can observe this in the attached video), and finally got done with it last night. scene's a goddamn mess. i forgot to alter line thickness in shots, drew others with the brush so it's impossible to do that or do closeups on them... it's pretty bad. but i'm just so exhausted with it i say fuck it. it's done, it's watchable, let's move on. 

two or so weeks ago, i made a schedule for each shot to be completed, since i've got an upcoming vacation planned for labor day. my goal is to complete at LEAST some of the montage by that time, and at best, all of it. that'd bring me up to shot 67, or 3:20 or so. i think it's doable. i was worried since i took so long on the recent stuff to look at the schedule, but turns out i'm only a day behind. hooray!

the inevitable question now is... when is this gonna come out? my goal was september when i started, but it's taking as long as these things typically take, even with the rigs (which is weird, because i feel like i'm working harder/more consistently than i did on episode 101). it's clear now i'm not gonna make that, of course. so i've set a new goal of early november. my birthday is on the 5th, and i'd love it out before that. and that's the one-year anniversary of the election (*shudder*), and this episode is partially inspired by it, so it'd be nice. i think i can do it, i certainly don't want it out any LATER than that, because the episode's set in like september lol! i don't know if i've ever written about this, but the idea for the first (only?) season of brobot is that each episode is a new month of the school year. 101: august. 105: december. 110: may.

anywayyyyy. i hope all is well for anybody reading this :) thanks for your support and continuing to read these, i know my stuff takes a long time to see anything. i've been posting more progress shots on my twitter, if you're interested. i can't wait till this is done, it's gonna be really cool to have two episodes out! i think this ep is better than the first one, i'm enjoying working on it more and i think it's more lighthearted than the first.

okay, here's that progress shot before i go! animatic first, then how it turned out when i altered it. i wanted something more dynamic and my boards were kinda bad. you can see my line thickness problems too. who cares, gotta keep going! see you in another month :)

 


Posted by tylerghardin - July 6th, 2017


greetings! brobot update time!

it's going really well. the last time i updated i had two shots done. now i have 22 out of 120! i've gotta go back and re-do shot 3 cause it sucks, though. and i skipped 18 and 19, which i'm doing today and tomorrow. shots 13-17 and 20-22 all take place in a closet, and i re-use the same BG's/angles, so i just went ahead and skipped forward to finish the last few. it was frustrating, recently, 'cause i mentioned in the last blog how i got tired of making the brobot rig. after seeing it in action, i can't describe how much it's sped things up and helped me. so over the weekend i put together a full celia rig, with turnarounds. jason and milo will come next, and i'll just start on those the next time they appear in the episode (soooo shot 24... #rip lol).

speaking of re-using BG's and rigs, i can't tell you how relieved and happy i am i've been more economical about this project. in terms of boarding, shots are still pretty dynamic and cool, but i'm using more closeups and re-using more BG's, as i said. i am just one person, animating this whole thing, so it's giving me a break in certain scenes to re-use things. ep 101 of brobot had upwards of 120 shots or something, and i RARELY ever re-used anything. so this is nice. and the rigs, as i stated, are helping tremendously. honestly, i feel like i'm able to make the characters MORE expressively with the rigs than i previously did with just drawing them over and over ('cause that shit got mad old fast... i'm not really an animator, lol. i like making things and storyboarding, but not animating itself lol).

so anyway, 1:18 of the episode is completed and it's really cool and i'm happy it's going well. i've been sharing more of my progress on twitter and instagram stories recently, idk why! but as i did last time, here's a little clip of the episode :) see you next time!