Contact Info / Websites
greetings! it's time for an update on brobot!
so when you last heard from me, i had just hit a minute on the episode's runtime. as of last night, i'm around 2:30 so far! i've been struggling with this scene for i don't want to know how long. i never liked my boards for the scene and i knew it'd be a problem. i wrestled with it, altered angles (you can observe this in the attached video), and finally got done with it last night. scene's a goddamn mess. i forgot to alter line thickness in shots, drew others with the brush so it's impossible to do that or do closeups on them... it's pretty bad. but i'm just so exhausted with it i say fuck it. it's done, it's watchable, let's move on.
two or so weeks ago, i made a schedule for each shot to be completed, since i've got an upcoming vacation planned for labor day. my goal is to complete at LEAST some of the montage by that time, and at best, all of it. that'd bring me up to shot 67, or 3:20 or so. i think it's doable. i was worried since i took so long on the recent stuff to look at the schedule, but turns out i'm only a day behind. hooray!
the inevitable question now is... when is this gonna come out? my goal was september when i started, but it's taking as long as these things typically take, even with the rigs (which is weird, because i feel like i'm working harder/more consistently than i did on episode 101). it's clear now i'm not gonna make that, of course. so i've set a new goal of early november. my birthday is on the 5th, and i'd love it out before that. and that's the one-year anniversary of the election (*shudder*), and this episode is partially inspired by it, so it'd be nice. i think i can do it, i certainly don't want it out any LATER than that, because the episode's set in like september lol! i don't know if i've ever written about this, but the idea for the first (only?) season of brobot is that each episode is a new month of the school year. 101: august. 105: december. 110: may.
anywayyyyy. i hope all is well for anybody reading this :) thanks for your support and continuing to read these, i know my stuff takes a long time to see anything. i've been posting more progress shots on my twitter, if you're interested. i can't wait till this is done, it's gonna be really cool to have two episodes out! i think this ep is better than the first one, i'm enjoying working on it more and i think it's more lighthearted than the first.
okay, here's that progress shot before i go! animatic first, then how it turned out when i altered it. i wanted something more dynamic and my boards were kinda bad. you can see my line thickness problems too. who cares, gotta keep going! see you in another month :)
greetings! brobot update time!
it's going really well. the last time i updated i had two shots done. now i have 22 out of 120! i've gotta go back and re-do shot 3 cause it sucks, though. and i skipped 18 and 19, which i'm doing today and tomorrow. shots 13-17 and 20-22 all take place in a closet, and i re-use the same BG's/angles, so i just went ahead and skipped forward to finish the last few. it was frustrating, recently, 'cause i mentioned in the last blog how i got tired of making the brobot rig. after seeing it in action, i can't describe how much it's sped things up and helped me. so over the weekend i put together a full celia rig, with turnarounds. jason and milo will come next, and i'll just start on those the next time they appear in the episode (soooo shot 24... #rip lol).
speaking of re-using BG's and rigs, i can't tell you how relieved and happy i am i've been more economical about this project. in terms of boarding, shots are still pretty dynamic and cool, but i'm using more closeups and re-using more BG's, as i said. i am just one person, animating this whole thing, so it's giving me a break in certain scenes to re-use things. ep 101 of brobot had upwards of 120 shots or something, and i RARELY ever re-used anything. so this is nice. and the rigs, as i stated, are helping tremendously. honestly, i feel like i'm able to make the characters MORE expressively with the rigs than i previously did with just drawing them over and over ('cause that shit got mad old fast... i'm not really an animator, lol. i like making things and storyboarding, but not animating itself lol).
so anyway, 1:18 of the episode is completed and it's really cool and i'm happy it's going well. i've been sharing more of my progress on twitter and instagram stories recently, idk why! but as i did last time, here's a little clip of the episode :) see you next time!
episode 2 of brobot is officially being animated! i decided to stop doing rigs because it took me forever to do one and it was so unnecessary. i think that stuff really appeals to the most obsessive, perfectionist part of me. and doing a full turnaround of rigs -- 3/4, front, side, back 3/4, back -- plus 2 inbetweens for each... was going to take forever. moreover, without having node view like the premium version of toon boom has, it's impossible to animate the rig looking through the timeline's layers. it's just a headache. when i'm looking for the pupil and realizing the cutter i applied wasn't inverted and the pupil's invisible, it becomes like... why am i doing this again? i can just draw this lol.
and so i'm doing just that. basically doing it just like the first episode. whatever. the 3/4 rig for brobot is done so i may use that and try it out, to see how animating it might be. but i may just re-draw everything, which is whatever. i only have six seconds and two shots done, but i figured i might as well post an update. hopefully next time i post i'll have way more done. the first scene has a lot of crowd shots so it's gonna be a pain in the ass, i know. i just gotta be diligent. i like this episode, i hope it's enjoyable to work on. it's gonna be really cool to have another one out.
here's the first two shots cause why not. music's obviously temp and from gravity falls lol. ok see you next time :3
done with the animatic for episode 2 of brobot! i'm already to the point where i'm not sure if i like it anymore. haha. but i must trudge onward. i think the animatic is really functional but also creative. there's some really dynamic shots i've never tried, while also some really standard wide shots my animations lack so frequently (because i hate drawing legs. go back and watch anything i've done. any shot where a character is walking is almost ALWAYS a medium or close up lol). in using those, though, i get to reuse more backgrounds and idk, i hope it speeds up the process a bit. i just got back last night from a visit to old friends in mobile, where i got their lines for the episode. i suppose i'm getting older, because those drives are getting longer and i find myself less excited to see them like i once did.
enough personal shit though! their lines are done, but i've got to still pick the takes and put em in the episode (some are done, though). after that, i'm gonna mix the audio a little better so brobot isn't loud as fuck in the mix and get going into making rigs. i expect making the rigs to take awhile... i wanna make em good and do it right... follow youtube tutorials and shit. i'm excited to have them though, will also hopefully speed up the process. after that it's animatin' time -- i'll post again when i'm to that point. i don't want to say when i'll be finished with the rigs since i always jinx myself and it turns out longer.
here's a clip from the animatic so you get an idea of what the episode's about! you'll notice i use gravity falls cues/music made by brad breeck (sp?) because that's kinda the level of what i want... not a TON of music, but enough to guide the story along. last time, i did music at the end. this time, i made it an integral part of making the soundtrack. beware -- audio is unmixed and brobot is loud as shit lol.
okay see you soon hopefully :3
hope anyone who watched brobot episode 1 enjoyed it. i'm officially done with writing the episode. it's not quite where i think it should be, but i'm ready to get started. and though it could screw some things up in terms of production, i'm not against re-writing while animating to make it even better. i drew a thumbnail board for half the script last night, and i'm finishing that and recording ALL the lines today (yup, includes temp lines for everyone!). i can never remember if i do the soundtrack or thumbnail board first. i think i'm enjoying the board first cause it's helping dictate how things should be in terms of blocking (do we use that word in animation? i remember it from my high school drama days...)
the board's really cool, a lot of dramatic (but functional) angles i'm gonna try out and i'm happy with how it's coming :) after the soundtrack is put together over the weekend, i have monday and tuesday off, so i'm gonna try and cram the entire animatic into those two days and crank it out. that would be rad, 'cause then i can start building the rigs and really getting started. i can't wait, it's gonna be a fun episode to board. tough in some aspects -- lotta crowd shots, for one. but i think this is a much, MUCH better episode than episode 1. it's funnier, more interesting i think, with less overwhelmingly technical sci-fi than the first, but it's still a part of it.
basically brobot runs for class president to help celia win and winds up winning. he then makes good a campaign promise to legalize weed but then suddenly realizes when everyone is smoking weed, it's no longer cool. also, he has to win celia back, same thing as the first ep, blah blah blah. i like it though, ready for it to get going :) here's a teaser:
alrighty gonna keep workin now bye bye!
hi everyone! you can now watch the first episode of brobot here on newgrounds! i hope anyone who watches enjoys. there will be more brobot episodes, most not nearly as long as this episode. i'll prob write a post in the next few days about it some more, but then i'll be moving on! my next project is a new something anything comic (#3!) that will hopefully be online before april's over. and i have my comics in a few shops in georgia, so i'm gonna try to expand that, starting with this issue. i want to get my comics anywhere that will carry em! i also want to make a daily comics collection book or something, so we'll see if that happens. on the animation front, i did several drafts of episode 2 of brobot last june, and i'll be following that up with another one here in the next week hopefully, and then one after my next comic is done. then i'll start that!
thanks for anyone following me! i know this ep took a while but i hope i can be quicker with my progress. that's part of the reason i made a patreon, so that people who pledge $5 or more get ... like, everything. i'm gonna be uploading (probably) every individual shot, but defintiely animatics, scripts, etc... you basically can watch me make the animation as i go! i also might do things like streams on twitch or whatever... though i'm scared... lol
ok! hope you like it! woohoo, it's done!!
this could very well be the last update you hear from me until this episode is out, which is exciting. the episode is finished, i'm working on the tag right now. i decided for a big shot to draw little details when it isn't necessary and well... can't stop now! lol. it's four shots long, so nothing big... will very likely be finished with animation after a few more days. dillon has finally gotten to work on the music. literally, the episode could be out next week or the week after that. it's that close. and i'm very excited to be done with it and begin working on something else.
thank you -- not my "fans," but whoever is reading this and likes my work -- if you're still following me. i appreciate your support if you are and your patience. i realize it's been a long time and i hope the next one won't be a similar deal... i'll try my best to make sure of that.
hey newgrounds-ers! it’s me, tyler, time for an update!!
as of today, i am on shot 97 out of 101 in the main episode — this shot contains multiple walk cycles, so it's taking a minute. but as you can tell, i am so near completion i can almost taste it. that's of the main episode, shot 102 will be the credits and then after that, i’ve got to finish re-writing the tag, which lasts about 25-30 seconds and consists of maybe 4-6 shots. those will be easy, i imagine, so i'm not even counting them. following that, i'll re-animate maybe 1-2 shots i don't think look right from the first few min of the episode, maybe re-write/re-lip sync a line or two, and my work will be done. dillon is still... ahem... well, let's just say i've received little music on his end. but he'll come through.
so i'm basically looking at a march release for episode 1 of brobot, titled "i. brobot" (march will be two years since i did brobot 2, the short that convinced me i liked the character enough to start a series about him). i'll put a date/deadline on that soon, though it'll be private for now. i'm still planning on releasing a promo clip in the next few weeks on facebook/twitter, so be on the lookout for that (gotta... finish music for it lol). i'm gonna be sooooo excited to have something new out, and i think people will like this episode. i don't love it at this point, but it's still my favorite thing i've ever made, really.
in other news, i got on the waiting list for FLUKE, a comics fest in athens, georgia... i doubt i'll get a spot since i signed up so late, but even still, i'm excited to go over there and buy some cool comics. i'm looking for around that time or earlier to have a new issue of something anything out. i'll start that after this episode is done and put it out, and i'm also mulling over making a separate compilation of hastily-scribbled daily comics i've made, starting from back when i began doing them (sooo summer 2015 lol). i'm also gonna make a brobot poster you can buy, which i'll also have if i get into FLUKE lol. i also want to put out more stuff more frequently, maybe begin uploading more comics online.
ok thats it! hope to post more soon regarding the release of episode 1. :)
hello! here are my sloppily-drawn comics for hourly comics day.
greetings all! it's time for your monthly update on the long-delayed but ALMOST FINISHED debut episode of brobot!
yes, as you know, i said late january. we're there now and GUESS WHAT... i'm still animating the last scene. lol! i use lol to hide my deeply centered self-loathing and depression about this fact, but i'm used to it at this point! i'm really excited to put this out, i haven't had anything out in a while. i keep going back and forth between my opinions of this thing, i sometimes like it, sometimes dislike it, and overall think it's a little too unfunny and too confusing for its own good.
but it's cool, i've been doing some ADR of sorts and going back and re-writing lines, which is the first time i've ever done that! i'm hoping to go back to the opening scene to fix certain jokes i hate lol. i'm even going back and re-inserted lines/scenes i deleted from earlier drafts cause why the fuck not? it's already long as it is, might as well introduce characters better. after the last scene's animated, i've gotta re-board and animate a tag (which shouldn't take too long), and dillon's working on the music in fits and starts (don't wanna be a dick, but it's the truth lol. he's kinda swamped in some regards with work stuff though). after the episode is "done", i'll do audio work and put in the music, re-animate any shots with errors, and then it should be done. new estimate? i don't wanna say. i keep missing my deadlines and i'm just gonna keep my mouth shut. soooooon, though. i'm literally like... a minute from completion or less lol!
i'm also completely convinced (don't know if i said this the last blog post) to do the second episode and all future shows using rigging in toon boom. like, hardcore rigging haha. i'm tired of the way i've been doing it, and as shows like rick and morty (or anything from bardel) and those early eps of star vs. the forces of evil have shown, rigging is like, the way to go (if i do it right lol). hopefully that will speed up the process some, and i'd like to get better at rigging anyway.
i still plan to put out a promo clip too, but i want music behind it soooo. anyway, since i only ever upload images, here's a video! it's a shot i'm on now, the cops in the car aren't animated yet (nor are they in final design... that should be done in the next day or so!)